With people being confined to their homes through the course of the pandemic, the smartphone has become the conduit for connectivity, collaboration and content consumption.
At CyberMedia Research (CMR), we have been focused on mapping consumer behavior in the new normal. As consumers spend extraordinary amount of time at home, content consumption (especially entertainment and infotainment) trends on mobile have rapidly evolved. Today’s youth seek on-demand video and audio content on their phones, preferring it over traditional TV. Over the course of the pandemic, both short-form and long-form content consumption have grown. Movies, music and user-generated content are the preferred content genres. With increased time spent online, there is increased consumer yearning for enhanced smartphone experiences for consuming entertainment on mobile going forward.
In a mobile-first nation, smartphone OEMs are constantly innovating and bringing forth new meaningful innovations to enable meaningful premium experiences for consumers.
Join us, as we dive-deep into insights from CyberMedia Research (CMR), and the implications for the future.
Key Questions Addressed
WHO SHOULD JOIN:
Smartphone OEMs | Audio and Video Streaming Platforms | Digital Entertainment industry | Technology Providers | Content Creators
Head Presales - India & SWA
Logitech
VP-Research and Consulting
CMR
GM - IT
NTPC Ltd.
Executive Director, Southern Region
RailTel Corporation of India Ltd.
Sr.General Manager - Engineering and Product Promotion
Bharat Bijlee Limited
Sr. DGM (IT)
BHEL, Bhopal
Head of Video Collaboration – India & South West Asia
Logitech
Registration
Agenda
11:00 AM | Welcome and Context Setting by CMR Analyst |
11:10 AM | Panel Discussion: Digital Collaboration to Gear up for Contingencies |
11:50 AM | Session by Logitech |
12:00 PM | QnA and Vote of Thanks |